In development · Godot 4

A 2D action RPG about the price of ascending

Ascension is a top-down 2D action RPG: three world layers, five heroes, 22 dungeons and a chained god. Follow development from the inside.

The bond that holds you is the same one that chains you

The design, in numbers

Measured against the project data codex, not estimated.

253
monsters in the bestiary
70
character sheets
22
designed dungeons
110
balanced weapons
51
map points of interest
3
world layers

Latest devlog entries

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Leo front and side in the character-selection artwork: blue tunic with gold trim, steel pauldrons, short sword and round shield
Art

How Leo came to look like Leo

Three months, five designs and two rejected turnaround sheets. The full story of Ascension's protagonist, including the versions that did not survive.

5 min read

Enter Aethelgard

Explore the world →
  • 2026 · Q3-Q4

    Character laboratory

    Underway

  • 2026 · Q4

    Playable vertical slice

    Underway

  • 2027 · Q1

    Content production

    Up next